00:00
00:00
Phyrnna

17 Game Reviews

3 w/ Responses

Most comments prior have mentioned all that needs to be said for quality of game. That said I understand that you're still learning. Keep it up and keep working at it~!

As for the CC0, yes you don't have to credit any creator or artwork/music licensed under CC0. I will say though it is common courtesy to credit art/music even when licensed under CC0 out of respect and some people even send a small message to the artist just to let them know.

Cheers!

P.S. just tagging @troisnyx

GSquadron responds:

Thanks for your comment and rating!

Short and cute and I the music fit very well!
I will say that the last level was a bit more luck based. xD
Oh yeah, I also walked off the stage on that one. Haven't tried it on the other ones though.
Great job!

~Phyrnna ^_^ <3

Troisnyx responds:

Acknowledged. It does get a bit worrying when cracks in the code begin to appear, but oh well. Just a heads-up, the first kitsune is passable without any notion of luck, but the second one requires immense precision.

Glad you like it, and thanks for playing! ^_^

Pretty good so far although there's a lot to be done still.

Mechanics:
The core mechanic is pretty nice, although perhaps you could have a few more attacks in your chain. Like first strike leads to a different second strike leads to a third strike, etc...
This is visually more interesting also.
Additionally while I see that you're supposed to pay attention to the enemy colors (ala Guacamelee), it's far too easy in this game to just macro the space bar and the left click to repeatedly trigger and just run into everything. Guacamelee puts in a slight delay during and after switching along with a forced animation which forces the player to strategically switch and avoid getting hit while doing so.
The level design isn't bad, but it's much too... boring? For a game like this you actually could go full out Metroidvania-style with your level design without compromising any gameplay. That and it would keep the game interesting.

Visual:
The 2.5D works, but colors are okay. The colors work for a while, but it gets very eyestraining after a very short while. Perhaps consider using various color schemes (triadic, complementary) to add highlights which can also enhance the player's experience. That or use those color schemes to make certain things pop out more such as enemy attacks or your own attacks.

Of course all of this is my opinion and what you do is based upon your design goal. But those are some suggestions~

Keep it up~!

~Phyrnna ^_^

2 stars for coding this in Stencyl for a game jam. Sadly I can't give you any more stars for other aspects. Still, nonetheless this can be a learning experience for you and you can see what works and doesn't work for a game.

As far as the music goes, I certainly did release the track under a CC0 license just recently thanks to the funded CC0 project. Nonetheless asking to use it would have been nice and I would've said yes anyways.

Learn and get better, and make more games!

~Phyrnna

It's on NG!!! :D

Choose Your Own Adventure!

It's just like those books! I really enjoyed them. Only criticism I have is that there is a lot of text between decisions. That and music can be more diverse. But otherwise I love this game! I spent hours trying to get all the endings, and I did! :D

You should try making acheivments for getting each ending.

Well done game.

The concept is good and the execution is solid. I like the variations on the stars and the extra powers you gave the player.

This is a pretty good video. :D

Very informative and well explained. Certainly a good beginner's guide if you keep it up. :D

FLASH! :D:D

~Phyrnna ^_^

Sequel please.

Really nice click game. I would love to see a sequel to this one.

Environmentally safe!

I got the environmentally safe ending! :D

What's my motto? Turning Dreams into Reality. That's my motto.

Phyrnna @Phyrnna

Age 35, Female

Dreaming Musician

Flying Above the Clouds

Joined on 3/20/08

Level:
19
Exp Points:
3,966 / 4,010
Exp Rank:
12,938
Vote Power:
6.13 votes
Audio Scouts
10+
Rank:
Police Officer
Global Rank:
17,265
Blams:
3
Saves:
569
B/P Bonus:
10%
Whistle:
Normal
Trophies:
72
Medals:
853
Supporter:
8y 2d